- Paperback: 314 pages
- Publisher: Flushing Meadows Publishers; 1 edition (2018)
- Language: English
- ASIN: B07FSHGS2F
- Product Dimensions: 18.8 x 1.5 x 24.6 cm
- Average Customer Review: 16 customer reviews
- Amazon Bestsellers Rank: #1,25,501 in Books (See Top 100 in Books)
Software Engineering in the Agile World Paperback – 2018
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This book covers whole gamut of software engineering. The first chapter is on software engineering methodologies (Waterfall and Agile software engineering methodologies). Scrum is especially covered extensively. The second chapter is on software requirement engineering. After you have gone through this chapter, you will be able to build user stories and other types of software requirement engineering documents. The third chapter is on software project management including project planning activities including release and Sprint planning. The fourth chapter is on software feasibility studies. For each software requirement; we can find out feasible solutions using prototyping techniques which are discussed in this chapter. The fifth chapter is on software high level design. A software product consists of many pieces and understanding it from a higher level is important. Chapter 6 is devoted to learn user interface design. We can learn how to build user interfaces using mock up screens. Chapter 7 is concerned about learning as to how to design and program so that business logic can be implemented. We will learn all object oriented design concepts including class diagrams, object diagrams, sequence diagrams, statechart diagrams etc. Programming concepts like variables, methods, classes and objects are also covered extensively. Chapter 8 is about database design. We will learn about Entity Relationship diagrams and other concepts to design databases for software products. Chapter 9 is about software testing. We will learn every types of testing including unit, integration, system and user acceptance testing. A case study is provided which runs throughout the book. It covers as to how to create user stories, user interface design, business logic design, database design and software testing for building a software product "Smart city".
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software requirement engineering, user interface design, business
logic design, database design, and software testing. Understanding and
applying concepts related to these fields is the only way to build
software products. This book covers all these areas extensively. This
book has undoubtedly helped me to learn software engineering in the
proper way. This book is a must for students if they want to learn
software engineering in the best way.
older software engineering books in the market have become outdated. I
found this book very relevant with the current practices in software
I think it is the best book which explains current practices of Scrum,
object oriented design and programming, database design etc.
designing business logic for a software product, this subject can
never be learned. Thanks to this book, I am gaining good knowledge and
experience in creating business logic. This is possible because of the
hands on approach of this book.
CSK AGRAWAL, DGM, BHILAI STEEL PLANT.