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The Bonehunters: Malazan Book Of Fallen 6 (The Malazan Book Of The Fallen) by [Erikson, Steven]
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The Bonehunters: Malazan Book Of Fallen 6 (The Malazan Book Of The Fallen) Kindle Edition

4.5 out of 5 stars 2 customer reviews

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Length: 804 pages Word Wise: Enabled Enhanced Typesetting: Enabled
Page Flip: Enabled Language: English

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The fourth Malazan Book of the Fallen is aptly titled. The Malazan 14th Army warily combs the ruins of the Seven Cities Rebellion for what may be left of its dead, meanwhile straining what's left of its morale. The Crippled God has joined the pantheon, and at least half his numerous fellow deities are trying to expel him. A war of the gods impends, and while it will cost the usual high price in collateral damage among humans, Erikson will handle it with originality and strong impact, given that even the sympathetic characters are becoming people you wouldn't want holding your IOUs. Green, Roland


“This is true myth in the making, a drawing upon fantasy to recreate histories and legends as rich as any found within our culture.”

“Gripping, fast-moving, delightfully dark … Erikson brings a punchy, mesmerizing writing style into the genre of epic fantasy, making an indelible impression. Utterly engrossing.”
Elizabeth Haydon

From the Paperback edition.

Product details

  • Format: Kindle Edition
  • File Size: 3101 KB
  • Print Length: 804 pages
  • Publisher: Transworld Digital; New Ed edition (15 July 2009)
  • Sold by: Amazon Asia-Pacific Holdings Private Limited
  • Language: English
  • ISBN-10: 0553813153
  • ISBN-13: 978-0553813159
  • ASIN: B0031RS64Q
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Screen Reader: Supported
  • Enhanced Typesetting: Enabled
  • Average Customer Review: 4.5 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: #48,963 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Top Customer Reviews

Format: Mass Market Paperback Verified Purchase
Steven Erikson is a writer like no other. That may seem like a tall claim, but it has taken me years to appreciate the depth, cunning and language and the world that he has created. The Bonehunters brings back some of the original character and that's incredibly exciting. The convergence this time is far more mysterious and the layers of meaning and philosophy leave one stunned at times. The large-scale plot develops slowly but the microcosmic development of characters and sub-plots is as exciting as ever. A great book to return to at the end of the day, language that lets you just flow along and characters that are by turns endearing and disgusting.

I especially love the fact that Erikson creates some exquisite female characters and tackles subjects like menstruation and female genital mutilation in his books. More power to him.
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By Dheeraj on 28 December 2016
Format: Kindle Edition Verified Purchase
What a wonderful book.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 4.5 out of 5 stars 190 reviews
1 of 1 people found the following review helpful
5.0 out of 5 stars This probably ranks as 2nd best in the series so far (after DG) 20 October 2014
By BellaGrace - Published on Amazon.com
Format: Kindle Edition Verified Purchase
Man, these books are amazing! I feel like I'll no other book series will ever measure up to the Malazan Book of the Fallen. There were a lot of things I loved about this novel, but the best thing was that from the first page the book was full of familiar old friends. I really struggled with the start of HoC getting through Karsa's introduction and the first 1/3rd of MT was difficult going for me as I found it hard to care about the Tiste Edur.

It was so nice being back with characters I loved: Icarium, Greyfrog, Iskaral, Cotillion, Mappo, Fiddler, Stormy, Gessler, Bottle etc - and so many characters that I had a change of heart towards: T'Amber, Tavore, Scilara, Karsa, and Trull.

All I can say without being spoilery is that I laughed, I cried, I loved it.
4.0 out of 5 stars Finally the promised reward 4 April 2015
By Spock's Spawn - Published on Amazon.com
Format: Mass Market Paperback Verified Purchase
I am only on my first run through this series, unlike some reviewers, particularly those who so enthusiastically carry the author's banner. Many reviewers claimed that slogging through the first two books would lead to a great payoff and future addiction as the reader picked up the third. No so for me. I actually really liked Deadhouse Gates, and liked it better than the Memories of Ice, putting me at odds with most reviewers. I also have been fascinated and intrigued by Karsa, again separating me from most reviewers, so take all of that into consideration as you read further.

On the other hand, I agree with the many reviewers who find Erikson's frequent changes of POV within chapters intensely annoying. I also had thought, up until this book, that the magic applied in the series was over the top for me, as opposed to more subtle use by other fantasy authors I have read (Kay, Martin, Tolkien). For some reason, in this book, the applied magic seemed much more fitting with the story.

THIS book provide the promised and delayed "payoff" for me, the entry that FINALLY seemed to tie stories together and make sense of what had been, to a significant extent, dispersed subplots in the previous books. In a sense, the overarching theme of the series may well prove presaged in each novel; namely, that Erikson subjects his readers to considerable time and effort in setting the stage for a great climax and ending. In this book, with a base of familiarity, I felt as though I could relax a bit and enjoy the flow of the story, rather than try to keep so many new characters in my head, entering the story at a dizzying pace. I do not, therefore, agree with the reviewers (including my own initial review of Gardens of the Moon) who state that Erikson does not develop his characters well. He just does so over a considerably longer period of time, to the point where such development may not appear in one reviewed volume. I suppose that, for those who feel that this work is head and shoulders above all others of its genre, that they have sufficient time and mental energy (or a sufficient mental compartment in which to park memories of disparate characters and stories) to flow along with the other novels. Erikson writes dense prose, and I have not always been able to discern the importance of dialogue with marginal and short-lived characters from dialogue and characters who later prove pivotal, hence the need to read more slowly than I have been accustomed to reading. I would love to have the option of completely immersing myself in this world of his, but, for me, real world concerns make that impractical. The appearance of so many characters whom I have come to know in previous volumes enabled me to enjoy this story so much more, much as I have generally enjoyed the climaxes of the previous novels after having "done the work" in the first 2/3 to 3/4 of them. Familiarity with characters also helped me to overcome my frustration with the changing POVs in each chapter. As I understand from other reviews, this bodes well for my ability to finish the series, as this M.O. is vintage Erikson.

What also made this book more enjoyable to me was the inclusion of one of the major events of the story earlier in the book (Y'Ghatan and Leoman) interrupting the usual Erikson setup slog. The Malaz City ending was quite compelling and page-turning, despite the wildly overdone prowess of Kalam (though I suppose that license for implausibility is inherent in fantasy literature). For the first five books, I would never have put Erikson in GRRM's class and thought it a joke to consider. Maybe I will continue to progress in feeling otherwise if he continues to weave the story together.
5.0 out of 5 stars Brilliant 26 February 2015
By Jack Baxter - Published on Amazon.com
Format: Kindle Edition Verified Purchase
A significant improvement over Midnight Tides, The Bonehunters brings us back to the titular 14th Army, with Tavore, Fiddler and the old Malazans, as well as some new marines, as they chase down Leoman of the Flails, Corabb and Dunsparrow, who are fleeing to the city of Yaghatan.
It also continues the adventures of Icarium and Mappo Runt, as well as giving some glimpses into the reasons why Icarium is the way he is. Poliel, the mistress of plague, is doing her thing throughout the seven cities, while Karsa Orlong travels the world, meeting many interesting people and monsters, and then brutally killing them all. Despite this, Karsa manages to be one of the more engaging characters in the book (and this si despite stiff competition).
The Bonehunters also sees the return of the Hounds of Shadow, which I personally loved, as well as answering some questions about them and the Deragoth, which also make an appearance.
One of the slower and more evenly paced plotlines was Ganoes Paran learning more about his duties as the Master of the Deck, travelling around and meeting several Jaghut.
Apsalar's journeys, now on her own because she left Cutter and the others, is an interesting one for the contrast with those she meets, sepcifically Shadowthrone and Cotillion. While Shadowthrone seems to become more insane each time we meet him, although how much of this is an act is impossible to tell, Cotillion becomes if anything more human, being more empathetic to Apsalar and her troubles. Considering that the two ascended gods are the closest of friends/allies/employer-employee/I-don't-really-know this contrast is a fantastic way to add depth to them in a different way to the occasional philosophical musings that Steven Erikson often employs. To be clear, this is far from the only character development that Erikson employs, and I find those mental tangents very interesting, but I think this change is very skilfully done.
We also finally get a good look at Empress Laseen near the end of the book, which nicely grounds a lot of the implied context throughout the series, as well as seeing the Tiste Edur finally join the story in a way we can at last understand.
Like the other books, this one is a little slow to start, but by now you should have a good grasp of how everything works and a knowledge of everything that has happened previously, so this isn't a problem, especially considering how quickly the pace picks up, dividing the characters and bringing them together is all sorts of combinations that left me wondering what was happening next in the rare occasions that I managed to put this book down (I sometime need to eat, sleep or go to the toilet). Fortunately for me I read this while on holiday and so devoured it in less than a week.
3.0 out of 5 stars I bought all 10 of these books and I swear ... 22 March 2017
By Crnbred - Published on Amazon.com
Format: Paperback Verified Purchase
I bought all 10 of these books and I swear I'll get through them, but dang......too many characters.

I've read 7 and they are all about the same...the 1st third of the book is getting to know the characters...then the last 2/3 is worth reading. Then you start all over.
5.0 out of 5 stars Forget the length, just READ IT 29 April 2015
By Robert Branson - Published on Amazon.com
Format: Kindle Edition Verified Purchase
I do not write reviews on here, but when Amazon prompted on this one, I had to GIVE IT UP for the Bonehunters. Steven Erickson is a crazy weirdo genius with a bottomless imagination, and this is the first book in the series (since GotM) to really plunge you gasping into the world of MBotF. All these books are long AF, but if you allow yourself the mental flexibility to let go and let Erickson, you won't be disappointed. There are times when his writing, though indefatigable, makes you feel like a kid again and crave the uniquely childlike quality of believing and inhabiting a world so far removed from what has been written of in the past. In fantasy (and no one is exempt, least of all GRRM with his eff words and breasts) we revisit the same tropes and themes (reluctant hero, life-sucking and pain-loving antagonist, wolves and witches and warlocks), but dude seriously edifies all of them merely by being the most imaginative author yet on the scene. you can compare Ericksons retooling of magic systems and, I guess, "deification processes" (you wanna be a god? just want it ENOUGH) to Brandon Sanderson's integration of science into the magic of Mistborn: there are rules, sometimes strict ones, but they make the resultant, to borrow one of SE's fave words, conflagration that much more AWESOOOOME.
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